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Math.PI
.
Object
to the cache that is associated with key
.
child
node to this container making this its parent.
child
node to this container making this its parent.
component
to the end of this form.
-Math.PI/2
through
Math.PI/2
.
-Math.PI/2
through Math.PI/2
.
string
apart at line breaks.
CheckBox
component lets a user turn an option on or off.CheckBox
component.
Connector.open
that forces a timeout on all platforms.Coordinates
class represents coordinates as
latitude-longitude-altitude values.Coordinates
object with the values specified.
Criteria
object.
DEBUG
level designates fine-grained informational
events that are most useful to debug an application.
DEBUG
Level.
DEBUG
level including the
stack trace of the Throwable
t
passed as
parameter.
elementNum
.
component
from this form.
component
at the specified index
.
DeviceScreen
class is a base class for any screen that needs complete
control over how it is painted.Dialog
class is a base class for any screen that accepts user input
using standard components like the text box.DOWN
game action.
Coordinates
object reference the same location.
ERROR
level designates exceptional behavior that causes
something in the application to run improperly.
ERROR
Level.
ERROR
level including the
stack trace of the Throwable
t
passed as
parameter.
FIRE
game action.
Object
associated with key
.
Canvas
wrapped by this screen.
Display
for this MIDlet.
getFont
.
Criteria
.
LocationProvider
implementation based on the defined criteria.
Criteria
associated with this class.
TextBox
.
getMenuFont
.
LocationProvider
.
String
for the element referenced by
elementNum
.
TextBox
as a string value.
getTitleFont
.
Criteria
.
hideNotify()
shortly after the
Canvas
has been removed from the display.
INFO
level designates informational messages that
highlight the progress of the application at coarse-grained level.
INFO
Level.
INFO
level including the
stack trace of the Throwable
t
passed as
parameter.
UIManager
implementation.
component
in this form at the specified index
.
g
intersects the given rectangle.
true
if the box is checked or false
if it is
not.
DEBUG
level is enabled.
INFO
level is enabled.
keyCode
for ITU-T key 0.
keyCode
for ITU-T key 1.
keyCode
for ITU-T key 2.
keyCode
for ITU-T key 3.
keyCode
for ITU-T key 4.
keyCode
for ITU-T key 5.
keyCode
for ITU-T key 6.
keyCode
for ITU-T key 7.
keyCode
for ITU-T key 8.
keyCode
for ITU-T key 9.
keyCode
for ITU-T key "pound" (#).
keyCode
for ITU-T key "star" (*).
LEFT
game action.
Location
class represents the standard set of basic location
information.LocationException
is thrown when a location API specific
error has occurred.LocationException
with the specified detail message.
LocationListener
represents a listener that receives events
associated with a particular LocationProvider
.LocationProvider
to which this listener is
registered.
Math
class,
but are not in in J2ME's.Menu
class is used for creating the application's menus.Menu
.Menu
screen uses one of these MenuOption
components
for each menu choice.MenuOption
component that encapsulates a
MenuItem
.
MenuOption
component that encapsulates a
DeviceScreen
.
MenuOption
component that encapsulates a
DeviceScreen
.
MenuOption
component that encapsulates a
Menu
.
LocationProvider
for testing MIDlets.OFF
level means no log statements will be stored.
Connection
.
g
.
MenuOption
.
Picture
component shows an Image
.Picture
component.
null
if there is no
previous screen.
LocationProvider
to which this listener is
registered if the state of the LocationProvider
has changed.
QualifiedCoordinates
class represents coordinates as
latitude-longitude-altitude values that are associated with an accuracy
value.QualifiedCoordinates
object with the values
specified.
RadioButton
component lets a user select exactly one choice
from a list.index
from the tree.
Canvas
.
Canvas.
- reset() -
Method in class org.j4me.bluetoothgps.LocationProvider
- Resets the
LocationProvider
.
- reset() -
Method in class org.j4me.bluetoothgps.MockLocationProvider
-
- RIGHT -
Static variable in class org.j4me.ui.DeviceScreen
- Constant for the
RIGHT
game action.
- round(float) -
Static method in class org.j4me.util.MathFunc
- Returns the closest
int
to the argument.
- round(double) -
Static method in class org.j4me.util.MathFunc
- Returns the closest
long
to the argument.
- run() -
Method in class org.j4me.util.ConnectorHelper
- Executed by thread to establish the connection when the owner
calls
start
.
data
into the cubby hole.
elementNum
, replacing the
previous contents of the element.
component
in this form at the specified index
.
LocationListener
for updates at the defined interval.
setLocation
and setState
methods are called.
TextBox
.
TextBox
as a string value, replacing
the previous contents.
showNotify()
immediately prior to
this Canvas
being made visible on the display.
TextBox
.
TextBox
is a component for entering text, numbers, and keyboard data.TextBox
component.
Theme
object.
System.cucurrentTimeMillis
at the time the message was
logged.
TreeNode
objects can be combined into a tree.UP
game action.
WARN
level designates potentially harmful situations.
WARN
Level.
WARN
level including the
stack trace of the Throwable
t
passed as
parameter.
Whitespace
component adds whitespace to a form.Whitespace
component.
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